SchoolEvocation
LevelCleric 3, Sorcerer/Wizard 2
ComponentsV, S, M
Casting Time1 standard action
RangeTouch
TargetObject touched
EffectMagical, heatless flame
DurationPermanent
Saving ThrowNone
Spell ResistanceNo
Short DescriptionMakes a permanent, heatless torch.
Material ComponentsYou sprinkle ruby dust (worth 50 gp) on the item that is to carry the flame.
DescriptionA flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered and hidden but not smothered or quenched.
Light spells counter and dispel darkness spells of an equal or lower level.
ReferenceSRD 3.5 SpellsC