Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Crushing Hand

SchoolEvocation
LevelSorcerer/Wizard 9, Strength 9
ComponentsV, S, M, F/DF
Casting Time1 standard action
RangeMedium (100 ft. + 10 ft./level)
Effect10-ft. hand
Duration1 round/level (D)
Saving ThrowNone
Spell ResistanceYes
Short DescriptionLarge hand provides cover, pushes, or crushes your foes.
Arcane Material ComponentsThe shell of an egg.
FocusA soft glove.
DescriptionThis spell functions like interposing hand, except that the hand can interpose itself, push, or crush one opponent that you select.

The crushing hand can grapple an opponent like grasping hand does. Its grapple bonus equals your caster level + your Intelligence, Wisdom, or Charisma modifier (for a wizard, cleric, or sorcerer, respectively), +12 for the hand's Strength score (35), +4 for being Large. The hand deals 2d6+12 points of damage (lethal, not nonlethal) on each successful grapple check against an opponent.

The crushing hand can also interpose itself as interposing hand does, or it can bull rush an opponent as forceful hand does, but at a +18 bonus.

Directing the spell to a new target is a move action.

Clerics who cast this spell name it for their deities.

Arcane FocusA glove of snakeskin.
ReferenceSRD 3.5 SpellsC

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