Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Cure Light Wounds

SchoolConjuration
SubschoolHealing
LevelBard 1, Cleric 1, Druid 1, Healing 1, Paladin 1, Ranger 2
ComponentsV, S
Casting Time1 standard action
RangeTouch
TargetCreature touched
DurationInstantaneous
Saving ThrowWill half (harmless); see text
Spell ResistanceYes (harmless); see text
Short DescriptionCures 1d8 damage +1/level (max +5).
DescriptionWhen laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

ReferenceSRD 3.5 SpellsC

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