Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Dimensional Anchor

SchoolAbjuration
LevelCleric 4, Sorcerer/Wizard 4
ComponentsV, S
Casting Time1 standard action
RangeMedium (100 ft. + 10 ft./level)
EffectRay
Duration1 min./level
Saving ThrowNone
Spell ResistanceYes (object)
Short DescriptionBars extradimensional movement.
DescriptionA green ray springs from your outstretched hand. You must make a ranged touch attack to hit the target. Any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks extradimensional travel. Forms of movement barred by a dimensional anchor include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like or psionic abilities. The spell also prevents the use of a gate or teleportation circle for the duration of the spell.

A dimensional anchor does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, dimensional anchor does not prevent summoned creatures from disappearing at the end of a summoning spell.

ReferenceSRD 3.5 SpellsD-E

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