SchoolNecromancy
LevelSorcerer/Wizard 2
ComponentsV, S, M
Casting Time1 standard action
RangePersonal
TargetYou
Duration1 hour/level or until discharged; see text
Short DescriptionGain 1d10 temporary hp +1/level (max +10).
Material ComponentsA small amount of alcohol or distilled spirits, which you use to trace certain sigils on your body during casting. These sigils cannot be seen once the alcohol or spirits evaporate.
DescriptionYou harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).
ReferenceSRD 3.5 SpellsF-G