SchoolAbjuration
LevelDruid 1, Ranger 1
ComponentsS, DF
Casting Time1 standard action
RangeTouch
TargetOne creature touched/level
Duration10 min./level (D)
Saving ThrowWill negates (harmless)
Spell ResistanceYes
Short DescriptionAnimals can't perceive one subject/level.
DescriptionAnimals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.
ReferenceSRD 3.5 SpellsH-L