Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Make Whole

SchoolTransmutation
LevelCleric 2
ComponentsV, S
Casting Time1 standard action
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne object of up to 10 cu. ft./level
DurationInstantaneous
Saving ThrowWill negates (harmless, object)
Spell ResistanceYes (harmless, object)
Short DescriptionRepairs an object.
DescriptionThis spell functions like mending, except that make whole completely repairs an object made of any substance, even one with multiple breaks, to be as strong as new. The spell does not restore the magical abilities of a broken magic item made whole, and it cannot mend broken magic rods, staffs, or wands. The spell does not repair items that have been warped, burned, disintegrated, ground to powder, melted, or vaporized, nor does it affect creatures (including constructs).

ReferenceSRD 3.5 SpellsM-O

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