Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Prismatic Spray

SchoolEvocation
LevelSorcerer/Wizard 7
ComponentsV, S
Casting Time1 standard action
Range60 ft.
AreaCone-shaped burst
DurationInstantaneous
Saving ThrowSee text
Spell ResistanceYes
Short DescriptionRays hit subjects with variety of effects.
DescriptionThis spell causes seven shimmering, intertwined, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects.

1d8
Color of Beam
Effect
1
Red
20 points fire damage (Reflex half)
2
Orange
40 points acid damage (Reflex half)
3
Yellow
80 points electricity damage (Reflex half)
4
Green
Poison (Kills; Fortitude partial, take 1d6 points of Con damage instead)
5
Blue
Turned to stone (Fortitude negates)
6
Indigo
Insane, as insanity spell (Will negates)
7
Violet
Sent to another plane (Will negates)
8
Struck by two rays; roll twice more, ignoring any '8' results.
ReferenceSRD 3.5 SpellsP-R

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