Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Spell Immunity

SchoolAbjuration
LevelCleric 4, Protection 4, Strength 4
ComponentsV, S, DF
Casting Time1 standard action
RangeTouch
TargetCreature touched
Duration10 min./level
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
Short DescriptionSubject is immune to one spell per four levels.
DescriptionThe warded creature is immune to the effects of one specified spell for every four levels you have. The spells must be of 4th level or lower. The warded creature effectively has unbeatable spell resistance regarding the specified spell or spells. Naturally, that immunity doesn't protect a creature from spells for which spell resistance doesn't apply. spell immunity protects against spells, spell-like effects of magic items, and innate spell-like abilities of creatures. It does not protect against supernatural or extraordinary abilities, such as breath weapons or gaze attacks.

Only a particular spell can be protected against, not a certain domain or school of spells or a group of spells that are similar in effect.

A creature can have only one spell immunity or greater spell immunity spell in effect on it at a time.

ReferenceSRD 3.5 SpellsS

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