Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Statue

SchoolTransmutation
LevelSorcerer/Wizard 7
ComponentsV, S, M
Casting Time1 round
RangeTouch
TargetCreature touched
Duration1 hour/level (D)
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
Short DescriptionSubject can become a statue at will.
Material ComponentsLime, sand, and a drop of water stirred by an iron bar, such as a nail or spike.
DescriptionA statue spell turns the subject to solid stone, along with any garments and equipment worn or carried. In statue form, the subject gains hardness 8. The subject retains its own hit points.

The subject can see, hear, and smell normally, but it does not need to eat or breathe. Feeling is limited to those sensations that can affect the granite-hard substance of the individual's body. Chipping is equal to a mere scratch, but breaking off one of the statue's arms constitutes serious damage.

The subject of a statue spell can return to its normal state, act, and then return instantly to the statue state (a free action) if it so desires, as long as the spell duration is in effect.

ReferenceSRD 3.5 SpellsS

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